Monday 22 April 2013

Warjack Profile: Beserker


berserker.jpgThe cheapest Khadoran warjack and thats not a bad thing. Whilst it does have poor stats for a warjack it's abilities make up for it, taking what on some levels looks like something of an expensive paper weight and turning it into a mean and grizzly jack with a little unstable side to it.

Statswise the Beserker is sub par as Khadoran warjacks go, it's SPD is the same as other jacks, however it loses a point of STR and MAT, gains a point of DEF and loses two ARM and 3 damage boxes. This means that on average a Beserker can hit Stormblade infantry, but struggles to hit models with DEF higher than theirs, this makes it ideal for going after jacks, although this isn't it's primary role.



Unit Profile: Man O War Bombadiers


The latest Man O War unit and another way for Khador to throw out AoEs with some added melee punch. Like the Demo corps, the Bombadiers fill a second wave role, advancing behind another unit while throwing out shots over them and into the opposing front lines, before charging in and chopping up units and jacks alike.


In terms of stats the Bomabadiers have the same stats as other Man O Wars, but have the ARM of the Demo Corps, making them slow, with decent STR, better than average MAT, RAT equal to Black Ivan, relatively easy to hit by infantry standards, but with decent ARM and a good number of damage boxes, meaning that whilst they are easy to hit, they have enough ARM and health to survive intial hits and survive (as long as those hits aren't from Weapon Master models) also their CMD allows them to spread out enough to minimise damage from AoEs.

Sunday 21 April 2013

Solo Profile: Manhunter

The Manhunter (or Huntress, if you use the variant model) is the pinnacle of of melee solos available, it's stats are some of the best across the range of similar solos and it's abilities aren't shabby either. Often likened as a cruise missile due to the way it's generally used, Manhunters tend to run forward and do as much damage as they possibly can as the turn after they're likely not to be around to do much else.

As mentioned before Manhunter's stat line is a good one, with decent SPD, STR, DEF and ARM, as well as a MAT just shy of Butcher's, with damage boxes to boot. This generally ensures that the Manhunter is fast enough to get up the board whilst not being easy to kill from far away, however if he gets stuck in melee with models with the ability to CMA or have a naturally high MAT chances of survival tend to drop off quite sharply given that such models will normally have enough POW to kill your Manhunter in one hit.

Monday 15 April 2013

Warcaster Profile: Zerkova

Zerkova.jpgAn interesting caster, not geared towards melee or range, but very much a spell casting caster, or as most people on the forums seem to say, the worst Khadoran caster. First I'd like to just say to all those people who refer to Zerkova as such a poor caster, try actually playing using her, if you are going to actually get the true measure of how a model works and how good it actually is use it, rather than slating it. Anyway rant aside, Zerkova is something of an oddity given that she is a caster who flings out spells like a Cygnar army shoots, or a Protectorate army synergises, in a faction where the only available arc node is a companion for another caster (Old Witch and Scrap Jack). While at first glance this may be somewhat off putting I find it to be quite fun to work around given her abilities that can work around that and play to her strengths.

Monday 8 April 2013

Merc Solo Profile: Eiryss, Mage Hunter of Ios

eiryss-alt.jpgOne of Mk 1's best assination tools Eiryss has the potential to shut down and disrupt an opponent's jacks from a distance, whilst being able to survive in melee. In Mk 2 Eiryss remains a great asset either to deny the use of a Jack for a turn or to set up an assassination run on casters, still performing best at range thanks to the abilitiy Invisibility becoming Stealth with the transition to MK 2.

In terms of stats Eiryss is relatively fast, has the highest RAT in the game a decent DEF and a low ARM with a few damage boxes, this means that while most shots will miss Eiryss if she gets clipped by a stray AOE chances are she'll be damaged, but not killed on average unless the damage is boosted. In melee Eiryss is reliant on her higher than average DEF to survive, if your opponent has ways of getting around this chances are that Eiryss will not survive.

Sunday 7 April 2013

Character Unit Profile: Great Bears of Gallowswood

greatbears.jpgThree surivors of an Iron Fang Kompany, the Great Bears are the Khadoran triumvirates character unit and they are pretty exceptional even by Khadoran standards. This unit makes for a great offensive unit, mainly serving the second wave role, charging in after the inital combats have begun and tearing a hole in enemy lines.

The Bears stats line is similar to their base line unit (Iron Fnag pikemen) barring their excellent MAT (just one short of either Butchers') their ARM and damage boxes are enough to keep them safe from stray blasts, but their DEF puts them in the range of being likely to be hit by anything RAT 6 on average.

Saturday 6 April 2013

More pictures, Journeyman league army

Hi everyone, as those of you catch the blog often will know I'm currently in the middle of a journeyman league meaning I'm forced to paint models (such a silly idea really, lol), so I'm putting up the pictures here so feel free to crtique them, or take ideas from them, I'm not a great painter and I'll be the first to admit that, but anyways enjoy the pictures and happy gaming to you all :).

Thursday 4 April 2013

Character Jack profile: Beast 09

beast_09_web_1.jpgWhat do you get when you cross Khador's staple beat stick with a Kodiak and turn it into Sorcha's main warjack? Simple answer is you get one very angry jack which eats up focus like it does any model foolish enough to be stood in it's melee range. I've a friend who says that of all Khadoran jacks Beast is pretty much top of the tree and I agree with that to a point, Beast fills a gap in the Khadoran arsenal in a way that many other jacks can't, with a hefty price tag.

Stats wise, Beast is a regular Juggernaut with an extra point of MAT, meaning that it's only going to really start struggling to hit models and units such as Nyss hunters on average rolls, while it's not a great improvement over the Juggernaut the key point to remember is that while these jacks may share a chassis, what they are designed to do is completely different.