Monday 27 May 2013

Character Jack Profile: Drago

Hi everyone, sorry I've not posted in a while, just life has suddenly picked up the pace and I had to drop a few things to manage, I should be able to start posting regularly again now though, thanks for your patience and enjoy the article :).


The cheapest character jack available in all of warmachine (tied with Erberus (a character Cryx Slayer hell jack I think)). In no ways does this make Drago a poor jack, quite the opposite, Drago is one of the best Character jacks Khador can field, also the model is one of the nicest to build and paint, so long as you don't mind the small spikes and other small detail parts.

As a Khadoran jack Drago shares the same basic stats line, however he is an upgraded Beserker, meaning slightly higher DEF as well as lower ARM and RAT. With the upgrade he comes with a fair buff to his MAT which is very nice considering this allows Drago to threaten the likes of Lancers and Chargers with ease on average, good thing to as like Beast in the upgrade Drago's target priorities changed from infantry to jacks. Basically Drago is designed to run into jacks chop them to pieces then move on to the next one.



Wednesday 15 May 2013

Journeyman Battle Report 25 points pIrusk vs pSorscha

Month 3 game 1, to say that I was anxious about this game is a bit of an understatement. I'd just written up pSorscha's article so I was wary of her feat and most of her tricks and wasn't certain how my army would stand up to them.

Scenario Month 3: Steam Roller Scenario 1 - Destruction, 4 Monoliths (50mm bases) forming a 12" x 6" zone, CPs are scored by either controlling the zone, dominating (Caster controlling the zone) or destroying the opponents Monoliths (2 per side, player owns the monoliths closest to the player's deployment zone)

Saturday 11 May 2013

Warjack Profile: Destroyer


Destroyer_09-CLPD.png
The original Khadoran ranged jack, features in the battle box and the starter box and with good reason. This jack is solid both in terms of it weapons and how it can be used, which is just one of the reasons players choose to keep it handy even after their army expands.

As with every none clamjack Khadoran jack, the main features of this jack are it's STR and ARM, it's other stats are average to poor (RAT, though this isn't to big an issue), allowing the destroyer to go toe to toe with enemy heavies and still come out the other side.



Warcaster Profile: pSorscha


Originally one of the most powerful casters in the game in Mk 1, since then she has been toned down, but still remains a very good caster. Hard to hit, but easy to kill.

Sorcha's stats are average across the board, apart from an above average DEF and slightly below average ARM. Similarly Sorscha has an average focus, which due to her spells being relatively expensive can leave Sorscha highly vulnerable, more so if your opponent can get round her DEF (looking at you pKreoss).





Friday 10 May 2013

Warjack Profile: Juggernaut

Juggernaut_09-CLPD.pngThe iconic Khadoran jack, a pure beatstick with the armour that'll shrug off most damage without much of an issue. It's Ice Axe is unmatched by any other non character jack weapons in the game (Colossals not withstanding).

As with every Khadoran jack the SPD is low, MAT is average, RAT and DEF are both low, however the ARM makes the jack difficult to hurt unless you start hurling POW 15s at it. That said the jack is not indestructable, if you want that try the Devestator or Demolisher.




Warjack Profile: Spriggan

33073_SprigganPlasticWEB.jpgImagine a knight from the middle ages, now take his lance and shield and stick them on a warjack, that is the Spriggan. A very versatile jack that inspite of it's stats can be very potent in terms of threat range, tending to be seen as a great assassination jack for that very reason.

In terms of the Spriggan's stats they are the same as the regular Khadoran jacks except it has a point less base ARM (though it makes up for this with the ARM bonus from the shield). Essentially this means the Spriggan should be hunting two things, jacks or casters/locks, at range it has the flexibility to provide some utility to your army, but for the points you pay for this jack you want it for more than just utility.


Tuesday 7 May 2013

Warcaster Profile: Harkevich

Kommander-Harkevich.gifAh, Brian Blessed, or as a friend calls him "The Colonel" in reference to his "Chicken Drumstick", one of my favoured warcaster models, not so much due to what he can do as the model itself, it's easy to put together and when painted well looks amazing. Due to Harkevich's spell list he is viewed as a ranged jack caster, however I'm not sure that is the case as I'll cover later.

Harkevich's stats are pretty average across the board, with a higher than average ARM and the same focus as both Sorchas and Butchers. This combined with his spell list puts Harkevich into the support caster category, he doesn't like being up front in the thick of things and when fielded with his character jack Black Ivan he doesn't need to be.



Warjack Profile: Decimator

decimator.JPGA mixed bag of a jack, in that it's one of the Khadoran jacks which comes with both a melee and ranged weapon, one of many avaiable though it stands out as while it's melee weapon suggests you should put it in melee with heavies, it's gun suggests otherwise.

The Decimator shares the same stats as the Destroyer, giving it the low SPD Khador jacks are expected to have, ok MAT, poor RAT and DEF, but good ARM. Essentially this means ideally the Decimator is a jack hunter, leaning more towards heavies than lights unless you want to throw the Decimator into combat with lights, which tends not to happen unless your opponent chooses to leave a light out in the open nearby.

Thursday 2 May 2013

Journeyman Battle Report 25 Points pIrusk Vs pHexeris

My opponent in this match was a friend who got me into Warmachine and Hordes, so to me this match wasn't just important for the sake of the journeyman, but also I was smarting from a rather poor defeat I suffered in our last match so I had a lot riding on this match,so this made the much rather personal, moreso as we're both very competitive. As with the previous match we were using the scenario detailed below

Journeyman Month 2 Scenario: 2 medium sized objectives 24" apart and 12" from each table edge, 1CP for controlling, 2 for dominating (controlling with 'Caster/'Lock), CPs were gained from the 1st players second turn.

Khador

pIrusk (+6 WJPs)

Beast 09 (11)

Doom Reavers (6)
Greylord Escort (2)
Great Bears of Gallowswood (5)
Widowmakers (4) 

Saxon Orrick (2)
Wardog (1)

Skorne

pHexeris (+6 WBPs)

Titan Gladiator (8)
Rhinodon (7)
Razorworm (4)

Praetorian Swordsmen Maximum Unit (6)
Praetorian Swordsmen Officer and Standard (2)
Paingivers Minimum Unit (2)

Agoniser (2)

Wednesday 1 May 2013

Merc Solo Profile: Saxon Orrik

saxon_orrick.jpgA good merc solo to pick up, especially if you have issues when facing down Hordes armies. As a Mercenary Minion model he can be fielded most of the factions, so even if you don't want to use him in a Khador faction he has his uses.

Orrick's stat line is very impressive for what you pay, with normal infantry speed he also gets Doom Reaver MAT and Widowmaker RAT, along with DEF equal to Eliminators and damage boxes, making him ideal for throwing out front provided he picks his fights, his average ARM means he'll be engaging Beasts and only shooting at units rather than charging them.

Journeyman Battle Report 25 points pIrusk Vs eHaley

I will happily admit that going into this game I was a little nervous, having played against eHaley once before (granted with Strakhov) I'd been pretty much toyed with and smacked about (by the end of the game I had Strakhov and 4 Kayazy assassins left, although in my defence I was facing Nyss Hunters and a Stormwall...) and given that this month the scenario involved objectives, I felt this game was going to be an uphill struggle.

Journeyman Month 2 Scenario: 2 medium sized objectives 24" apart and 12" from each table edge, 1CP for controlling, 2 for dominating (controlling with 'Caster/'Lock), CPs were gained from the 1st players second turn.

Khador

pIrusk (+6 WJPs)

Beast 09 (11)

Doom Reavers (6)
UA (2)
Great Bears of Gallowswood (5)
Widowmakers (4) 

Saxon Orrick (2)
Wardog (1)

A little deliberation went into this list which was originally going to be max Kayazy Assassin + Underboss, thoug realising I'd need something to give ranged support, the Widowmakers were an obvious choice, they'd served me well before and rarely disappoint, the Wardog is an excellent points use and given Irusk's tendency to play upfield I felt the DEF buff and Counter charge would be useful, as for the Bears they were added primarily as a way of removing Beast or the Doom Reavers from Tar pits as well as providing me with another three models to hold an objective.

Cygnar

eHaley (+5 WJPs)

Ironclad (7)
Lancer (6)
Charger (4)

Sword Knights minimum unit (4)
Black 13th (4)

pEiryss (3)
Squire (2)